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WebGL and me sitting in a tree. K.I.S.S.I.N.G.

 I love 3d, I love the web. For nearly a decade I’ve been doing stuff to bridge the two. Most of that time has been spent using linear rendering1 to deliver pretty PNGs (an image format) or uncompressed Quicktimes (a movie format) and getting them to developers in the right order to give the illusion of interactive 3d, this has worked well, with some very pretty interactive experiences or content delivery possible in this way

Posted by Jules on 14/03/2014 10:24:44 | with 0 comments